﻿using System;
using UnityEngine;
using System.Collections.Generic;
using strange.extensions.mediation.impl;
using strange.extensions.mediation.api;
using UnityEngine.UI;
using strange.extensions.dispatcher.eventdispatcher.api;
using Assets.coreScripts.fighting.model;

namespace Assets.coreScripts.fighting.view
{
    public class DisplayBoardView :EventView
    {
        public Slider slider;



    }
}
